I said fire archer sp as the element seems the least used to me followed by dark. the reworks should hopefully come in the future for each sp that needs it I forgot to add to the ma that i am not very familiar with this class as not many ppl play it, but from what i heard what they should add. Well i did not say that a new sp would balance current issues but it should not bring other inbalance. I dont think that new sp will solve balance issues, I'd rather have a balancing of the current ones and some tweaks in raid system. MA just needs an sp2 rework, a bit of sp3.rework and in general more pve abilities for lvling, as it proves to be pretty difficult. Sp8 is actually pretty good but yeah I agree that mages need LIGHT pvp sp and not dark (someone said in act7 main quest it says its voodoo mage incoming, guess the element.) Mages in general need a boost in atk (all other than seer) and nerf in def (seer) because magic dmg cant crit, therefore it gives a huge advantage to melee/ranged classes. Swordies might need a rework of sp7 and a better fire sp i think, because warrior is pretty slow and not useful for solo grinding, gladiator is pvp and has too little aoe skill, so lots of aoes fire sp would be great. Why? Because there are no water bosses in endgame. It's just that destroyer needs some changes in cooldown rates. I don't agree with archers getting a fire sp, i'd rather have a melee water specialist. If you have a better idea or think I'm wrong about something go ahead and comment I'll appreciate your opinions. MA - any will do, a PvE SP with more AoEs spells that could motivate people to give this class a try A second hand SP would be nice as well but I hope to see it on PvE focused sp as well. A PvE sp to see other than archmage wouldn't be bad choice either. Mage - Light(PvP)>Fire(PvE)>Water>Dark(PvE) - Light should be focus as Holy isn't played anymore besides buffs and an extra pvp sp would be nice. A dark sp with second hand weapon would be best choice we lack SPs to use crossbows. Swordie - Dark(PvP)>Fire(PvE)>Water(PvE)>Light(PvP) Reaon: Dark like SP7 is weak ( rework pls ) and bers is mainly PvE. Fire is the best option for next SP, archers could buy a second fairy. If I did not mention then I think it is not such big deal.Īrcher - Fire(PvP)>Dark>Light(PvP)>Water(PvE) Reason: People only level up with AAs or WKs and in FC/any kind of pvp you won't see any other sp than scout (go nerf ) or ranger in some cases. I'm personally at lv 83 now and I haven't updated a single one of my specialists above +1 not because it would be useless but simply because I have more important things to buy.Yo, I think this is the best choice for the sp elements to be done( in priority order ) and how mainly focused they should be. It will survive a lot more than you would (especially with buffs from the healer) and will make it a lot easier for you, as you can focus on healing or doing dmg while the pet tanks. Darko for around 700k on the new servers or, if you can afford it, Fibi for around 3m), update its defence level to 5 or 6 and then feed it up to your level. :)Īpart from that, you might want to get a good pet to tank for you (e.g. Once again, you should maybe wait until you know which specialist you prefere unless of course you can afford all four fairies at once. the 50% fairies should cost around 2-3m (1m = 1000k)) and they are really worth this gold for a mage, as you are doing lots of elemental damage. If you want to invest gold, try to get a fairy with much element (e.g. There are a total of 8 specialists in the game for every single class (plus some others, not class bound) and you might find that a new one that you don't have yet is way cooler. Then just play them and decide on which to update later. blazing firewings for around 400k), which give +1 speed (mages are just sooo slow without speedboosts^^). Get them to +1 so you can buy wings (e.g. Depending on your level, I wouldn't invest too much into updating either one yet, as updating can get really expensive really fast.
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